Create Dynamic Lighting Using Custom Brushes in Photoshop
Earlier today we released a free brush set called Rays of Light, and I wanted to follow up that release with a quick tutorial on how to use the brush set. Below is quick design using the brushes. Lets take a look at how this was created.
First up, you'll need to download and install the new Rays of Light free brush set.
I then ran a High Pass Filter (Filter | Other | High Pass ) with a Radius around 15 to give the figure a slight HDR look.
I used a medium gray for the color when applying this brush.
Next up, on a layer above the skater, I applied another light ray brush. This time I used white as the color, and I adjusted the angle to match that of the background brush.
To punch up the glowing effect of the foreground light rays, I applied an Outer Glow layer style to that brushes layer. I used the following settings.
Note: This is one of the defaults in the gradient editor.
Below is my final image. I hope this gives you some ideas and inspiration for using our latest free brush set.
![skater-img1](https://s3.medialoot.com/blog-images/wegraphics/skater-img1.jpg)
![skater-img1](https://s3.medialoot.com/blog-images/wegraphics/skater-img1.jpg)
Step 1
I found this image of a skater by Robert Bejil Photography. I removed the skater from the background using Quick Mask Mode (Q). You can use whatever selection and extraction methods you prefer. I then copied and pasted the skater onto an 800x800 pixel document with a background set to #101010.
![skater-img2](https://s3.medialoot.com/blog-images/wegraphics/skater-img2.jpg)
![skater-img3](https://s3.medialoot.com/blog-images/wegraphics/skater-img3.jpg)
Step 2
On a layer behind the skater I applied one of the wider light ray brushes at a diagonal. Note: You can adjust the angle of a brush using the adjustment arrow below. It's found on the Brush Panel. (Window | Brush)![skater-img4](https://s3.medialoot.com/blog-images/wegraphics/skater-img4.jpg)
![skater-img5](https://s3.medialoot.com/blog-images/wegraphics/skater-img5.jpg)
![skater-img6](https://s3.medialoot.com/blog-images/wegraphics/skater-img6.jpg)
![skater-img7](https://s3.medialoot.com/blog-images/wegraphics/skater-img7.jpg)
![skater-img8](https://s3.medialoot.com/blog-images/wegraphics/skater-img8.jpg)
Step 3
With a soft black brush I applied some shadows on a layer behind the skater.![skater-img9](https://s3.medialoot.com/blog-images/wegraphics/skater-img9.jpg)
Finally...
I added a Gradient Map adjustment layer above all other layers. The adjustment layer's blend mode is set to Overlay. I used the following gradient.![skater-img10](https://s3.medialoot.com/blog-images/wegraphics/skater-img10.jpg)
![skater-img1](https://s3.medialoot.com/blog-images/wegraphics/skater-img1.jpg)